FAQ
No engines found in settings
Open Settings → Unreal Engine → «Check again». If the list stays empty — the engine will be resolved by the .uproject association at build time. Make sure Engine\Build\BatchFiles\RunUAT.bat exists in the engine.
The agent loops
Enable «Limit agent iterations» (Settings → Workspace) — at the limit the agent will finish with a forced report. Or keep it unlimited and stop manually.
Token usage is growing
- Compress dialog / Compress session — manually; auto-compression — at 60% context.
- The 💾 cache indicator shows prefix-cache savings.
- Set the model context limit — auto-compression becomes more precise.
The same compile errors keep coming back
The solved-errors base works: the agent applies proven fixes. Make sure it is enabled in Settings → Workspace.
Where is my data?
In the data/ folder next to the exe. To move to another PC — copy the whole app folder.
Documentation does not load
A saved offline copy opens with a note. Check your internet; the docs language = the UI language.